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//usr/include/linux/nbd.h
/* * 1999 Copyright (C) Pavel Machek, pavel@ucw.cz. This code is GPL. * 1999/11/04 Copyright (C) 1999 VMware, Inc. (Regis "HPReg" Duchesne) * Made nbd_end_request() use the io_request_lock * 2001 Copyright (C) Steven Whitehouse * New nbd_end_request() for compatibility with new linux block * layer code. * 2003/06/24 Louis D. Langholtz <ldl@aros.net> * Removed unneeded blksize_bits field from nbd_device struct. * Cleanup PARANOIA usage & code. * 2004/02/19 Paul Clements * Removed PARANOIA, plus various cleanup and comments */ #ifndef LINUX_NBD_H #define LINUX_NBD_H #include <linux/types.h> #define NBD_SET_SOCK _IO( 0xab, 0 ) #define NBD_SET_BLKSIZE _IO( 0xab, 1 ) #define NBD_SET_SIZE _IO( 0xab, 2 ) #define NBD_DO_IT _IO( 0xab, 3 ) #define NBD_CLEAR_SOCK _IO( 0xab, 4 ) #define NBD_CLEAR_QUE _IO( 0xab, 5 ) #define NBD_PRINT_DEBUG _IO( 0xab, 6 ) #define NBD_SET_SIZE_BLOCKS _IO( 0xab, 7 ) #define NBD_DISCONNECT _IO( 0xab, 8 ) #define NBD_SET_TIMEOUT _IO( 0xab, 9 ) #define NBD_SET_FLAGS _IO( 0xab, 10) enum { NBD_CMD_READ = 0, NBD_CMD_WRITE = 1, NBD_CMD_DISC = 2, NBD_CMD_FLUSH = 3, NBD_CMD_TRIM = 4 }; /* values for flags field */ #define NBD_FLAG_HAS_FLAGS (1 << 0) /* nbd-server supports flags */ #define NBD_FLAG_READ_ONLY (1 << 1) /* device is read-only */ #define NBD_FLAG_SEND_FLUSH (1 << 2) /* can flush writeback cache */ /* there is a gap here to match userspace */ #define NBD_FLAG_SEND_TRIM (1 << 5) /* send trim/discard */ #define nbd_cmd(req) ((req)->cmd[0]) /* userspace doesn't need the nbd_device structure */ /* These are sent over the network in the request/reply magic fields */ #define NBD_REQUEST_MAGIC 0x25609513 #define NBD_REPLY_MAGIC 0x67446698 /* Do *not* use magics: 0x12560953 0x96744668. */ /* * This is the packet used for communication between client and * server. All data are in network byte order. */ struct nbd_request { __be32 magic; __be32 type; /* == READ || == WRITE */ char handle[8]; __be64 from; __be32 len; } __attribute__((packed)); /* * This is the reply packet that nbd-server sends back to the client after * it has completed an I/O request (or an error occurs). */ struct nbd_reply { __be32 magic; __be32 error; /* 0 = ok, else error */ char handle[8]; /* handle you got from request */ }; #endif /* LINUX_NBD_H */